- Animal Crossing Codes Gamecube Steam Roller Coaster
- Animal Crossing Codes Gamecube Steam Rollercoaster
- Animal Crossing Codes Gamecube Steam Roller Games
- Animal Crossing Codes Gamecube Steam Rollers
Get Cash | House and Store Upgrades | Special Objects | Special Visitors | Other Hints and Secrets | Item ListsIf you have any tricks or hints you’ve discovered and would like to share them with us, you can send us an message. |
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I- I-CONTENTS-X I-/ 01.Introduction - An introduction to Animal Crossing 02.Supported Periferals - Tells what peripherals are supported by Animal Crossing 03.Controls and Menus - Explains the basic controls and menus of Animal Crossing 04.Let's Start a Game - How to start a game 05.Choo Choo to Choosing a House - The first. Bigdaddym198: is a Gamecube's disc that contains pre-installed 'cheat' and 'moded' codes for AC:GC, you added to a memory card and bam!, everything unlocked or moded From what i remember that disc and the first version of Action Replay was the only ones that actually can unlock all the 'Forbidden 4' NES games (the newer versions doesn't have.
Sell fruit, fish, shells, bugs, or other unused stuff to Nook. He’ll only give you 25% of what you paid for the item though.
Sell stuff at the Flea Market (Third Saturday of Each Month). You’ll be able to get twice as much as you’d get from Nook. You can’t sell bugs or fish at the Flea Market though.
Maximize your time by not selling cheaper fish. You’re better off throwing it back in the water and fishing for more expensive fish. That way you won’t have to go back and forth between Nook’s and the river/sea so many times.
Maximize your time by not selling cheaper shells. Only pick up White Scallops and Pearl Oysters. They’re the most and expensive. You may also find coconuts wash ashore. Pick them up and plant them near the shore to grow palm trees. Each coconut is worth 500 bells!
Send presents to the villagers in your letters and they’ll send you furniture or different kinds of fruit that are not native to your town. They’re worth 500 bells instead of 100, but if you plant them you’ll have many trees with lots of fruits that are worth 500 bells! You can also get non-native fruits by visiting your friends’ towns via DS to DS connection or WiFi.
Deposit money in your bank account and you’ll earn interest every month. You can also cheat by changing the date and get a lot of money in interest. However, be careful because the town will be full of weeds. If you decide to do it, you might as well do it several times to make it worthwile.
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Shake trees and you’ll find a few bells here and there or even hidden furniture. If the bees come out, they will most likely sting you, but you should try to catch them, as they’re worth 4,500 bells at Nook’s!
Fish at the ocean at night time, when it’s snowing or raining. If you see a huge fish shadow, go get it! It will be a living fossil fish, which is worth 15,000 bells.
Hit all the rocks in town once a day. One of them will contain money bags. Hit it several times consecutively, and you’ll get more money (sometimes up to 20,000 bells!). You can dig three holes around yourself and the rock so when you hit it you don’t accidentally step back. You have to do this before hitting each rock for the first time though.
When you see “stars” in the ground, use your shovel to dig out a fossil, which you can donate at the museum (for free) or sell it to Nook for big bucks after it’s been identified by Blathers the owl. Sometimes it won’t be a fossil, but you can still sell the Gyroids. Pitfall seeds are worthless though.
You’ll receive money in a letter from your Mom on January 1st – It will contain 10,000 bells.
House and Store Upgrades
Coming Soon…
Special Objects
Golden Bug Net
You’ll need to catch every type of bug in the game to get the Golden Bug Net!
You’ll need to catch every type of bug in the game to get the Golden Bug Net!
Golden Shovel
If you bury a regular shovel in the ground and then dug it up after 24 hours, it will become a Golden Shovel.
If you bury a regular shovel in the ground and then dug it up after 24 hours, it will become a Golden Shovel.
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Golden Fishing Rod
You’ll need to catch every type of fish in the game to get the Golden Fishing Rod!
You’ll need to catch every type of fish in the game to get the Golden Fishing Rod!
Golden Slingshot
When you shoot 15 items successfully, a Golden Slingshot will appear flying in the sky. Shoot it down, and there you have it!
When you shoot 15 items successfully, a Golden Slingshot will appear flying in the sky. Shoot it down, and there you have it!
Golden Timer
Get the Golden Axe, Bug Net, Fishing Rod, Watering Can, and Slingshot. Tortimer will give you the Golden Timer.
Get the Golden Axe, Bug Net, Fishing Rod, Watering Can, and Slingshot. Tortimer will give you the Golden Timer.
Golden Watering Can
If you manage to keep your surroundings clean and perfect for 16 days, Pelly or Phyllis will give you the Golden Watering Can.
If you manage to keep your surroundings clean and perfect for 16 days, Pelly or Phyllis will give you the Golden Watering Can.
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Golden Roses
Plant Red Roses together until Black Roses appear. When they start dying, water them with the Golden Watering Can and you’ll have Golden Roses the next day! Best of all, Golden Roses don’t die.
Plant Red Roses together until Black Roses appear. When they start dying, water them with the Golden Watering Can and you’ll have Golden Roses the next day! Best of all, Golden Roses don’t die.
Golden Axe
When you see Pascal, give him a Scallop Seashell and you’ll get the Golden Axe. But first, you’ll have to trade some stuff in order to get the Sea Seashell:
When you see Pascal, give him a Scallop Seashell and you’ll get the Golden Axe. But first, you’ll have to trade some stuff in order to get the Sea Seashell:
Purchase a Red Turnip from Joan. Give it to Wendel for a Turban or Country Guitar when he shows up in town. If he gives you a Turban, you can trade it to Sahara for a Massage Chair or a Red Vase. If you got the Massage Chair, give it to Tortimer on the next holiday and he’ll give you the Scallop Seashell.
House Models
If you get enough points from the HRA (Happy Room Academy), you’ll win the following House Models:
One Story House Model: 70,000 points
Two Story House Model: 100,000 points
Big Mansion Model: 150,000 points
Two Story House Model: 100,000 points
Big Mansion Model: 150,000 points
Museum Model
Donate more items to the museum than anyone else in your town. When the collections are complete, you’ll get the Museum Model.
Donate more items to the museum than anyone else in your town. When the collections are complete, you’ll get the Museum Model.
GameCube
Buy a Pink Box when it’s available. On the top shelf, you’ll see an Indigo GameCube and some games below it.
Buy a Pink Box when it’s available. On the top shelf, you’ll see an Indigo GameCube and some games below it.
Trophies
You can earn the Fish, Bug, and Flower Trophy by catching the biggest fish at the Fishing Tourney, the biggest bug at the Bug-Off Tourney, and having the best garden during the Flower Fest. Purple and black flowers will make you a better candidate at the Flower Fest. Nook doesn’t sell them. They will grow in town randomly once a week. Pick them up, put them in your dresser, and use them all when it’s time for the Flower Fest.
You can earn the Fish, Bug, and Flower Trophy by catching the biggest fish at the Fishing Tourney, the biggest bug at the Bug-Off Tourney, and having the best garden during the Flower Fest. Purple and black flowers will make you a better candidate at the Flower Fest. Nook doesn’t sell them. They will grow in town randomly once a week. Pick them up, put them in your dresser, and use them all when it’s time for the Flower Fest.
Feathers
Donate bells at the Town Hall for the following rewards:
Animal Crossing Codes Gamecube Steam Roller Coaster
10,000 Bells: Green Feather
200,000 Bells: Blue Feather
500,000 Bells: Yellow Feather
800,000 Bells: Red Feather
1,100,000 Bells: Purple Feather
1,400,000 Bells: White Feather
6,400,000 Bells: Rainbow Feather
200,000 Bells: Blue Feather
500,000 Bells: Yellow Feather
800,000 Bells: Red Feather
1,100,000 Bells: Purple Feather
1,400,000 Bells: White Feather
6,400,000 Bells: Rainbow Feather
Mush Furniture
In the second week of October, during the Acorn Festival, give Cornimer some Acorns in order to get Mush Furniture:
Mush Bed: 170 Acorns
Mush Chair: 40 Acorns
Mush Closet: 80 Acorns
Mush Dresser: 60 Acorns
Mush End Table: 10 Acorns
Mush Lamp: 25 Acorns
Mush Stand: 100 Acorns
Mush Stool: 5 Acorns
Mush Table: 120 Acorns
Mush TV: 140 Acorns
Mush Chair: 40 Acorns
Mush Closet: 80 Acorns
Mush Dresser: 60 Acorns
Mush End Table: 10 Acorns
Mush Lamp: 25 Acorns
Mush Stand: 100 Acorns
Mush Stool: 5 Acorns
Mush Table: 120 Acorns
Mush TV: 140 Acorns
Rewards from Savings:
Save Bells at the Post Office and you’ll get Rewards according to your amount of savings:
Box of Tissues: 1,000,000 Bells
Pelly’s Picture: 100,000,000 Bells
Phyllis’ Picture: 500,000,000 Bells
Piggy Bank: 10,000,000 Bells
Town Hall Model: 999,999,999 Bells
Pelly’s Picture: 100,000,000 Bells
Phyllis’ Picture: 500,000,000 Bells
Piggy Bank: 10,000,000 Bells
Town Hall Model: 999,999,999 Bells
Special Paper
Academy
Become a member of the Happy Room Academy. When they send you their weekly score, it will be on “Academy” paper.
Bottle
Tom Nook sells paper and bottles. Buy it, write a letter, put it in the bottle, and throw it in the ocean. You’ll get a reply in “Bottle” paper.
Formal
If you win a special event like a tourney, you’ll get the prize with a letter in “Formal” paper.
Fox
Become a member of Crazy Redd’s underground shop, and he’ll send you the weekly password in “Fox” paper.
Insurance
Buy insurance from Lyle. When you get paid after an accident, you’ll receive a letter in “Insurance” paper.
Nook
Order something from the catalog at Nook’s. The order comes with a “Nook” paper note.
Snowman
On a wintery day, make a snowman. He’ll send you a present on a letter written in “Snowman” paper.
Town Hall
Make a deposit in your bank account at the Post Office. You’ll receive monthly statements in “Town Hall” paper.
Become a member of the Happy Room Academy. When they send you their weekly score, it will be on “Academy” paper.
Bottle
Tom Nook sells paper and bottles. Buy it, write a letter, put it in the bottle, and throw it in the ocean. You’ll get a reply in “Bottle” paper.
Formal
If you win a special event like a tourney, you’ll get the prize with a letter in “Formal” paper.
Fox
Become a member of Crazy Redd’s underground shop, and he’ll send you the weekly password in “Fox” paper.
Insurance
Buy insurance from Lyle. When you get paid after an accident, you’ll receive a letter in “Insurance” paper.
Nook
Order something from the catalog at Nook’s. The order comes with a “Nook” paper note.
Snowman
On a wintery day, make a snowman. He’ll send you a present on a letter written in “Snowman” paper.
Town Hall
Make a deposit in your bank account at the Post Office. You’ll receive monthly statements in “Town Hall” paper.
Special Visitors
Coming Soon…
Other Hints and Secrets
Coming Soon…
Item Lists
Fish
Angelfish: 3,000 Bells; river (rare) May to October, morning, evening, night.
Arapaima: 10,000 Bells; river (rare) July to September, morning, evening, night.
Arowana: 10,000 Bells; river (rare) June to September, morning, evening, night.
Barbel Steed: 200 Bells; river all year, all day.
Barred Knifejaw: 5,000 Bells; ocean (rare) March to November, all day.
Bitterling: 900 Bells; river November to February, all day.
Black Bass: 300 Bells; river all year, all day.
Blue Gill: 120 Bells; river all year, noon.
Blue Marlin: 10,000 Bells; ocean (rare) July to Sept, all day.
Carp: 300 Bells; river all year, all day.
Cat Fish: 800 Bells; pond May to October, morning, evening, night.
Char: 3,800 Bells; waterfall Mar to June and September to November, morning, evening.
Cherry Salmon: 1,000 Bells; river March to June and September to November, morning, evening.
Clownfish: 650 Bells; ocean April to September, all day and May to August, noon.
Coelacanth: 15,000 Bells; ocean during rain or snow (rare) all year, morning , evening, night.
Craw Fish: 250 Bells; holding pond April to Sept, all day.
Crucian Carp: 120 Bells; river all year, all day.
Dab: 300 Bells; ocean October to April, all day.
Dace: 200 Bells; river all year, morning, evening, night.
Dorado: 15,000 Bells; river (rare) June to September, morning, noon, evening.
Eel: 2,000 Bells; river June to Sept, morning, evening, night.
Football Fish: 2,500 Bells; ocean (rare) November to March, morning, evening, night.
Freshwater Goby: 300 Bells; river (rare) all year, morning, evening, night.
Frog: 120 Bells; holding pond May to August, all day.
Gar: 6,000 Bells; pond (rare) June to September, morning, evening, night.
Giant Snakehead: 5,500 Bells; pond July to August, noon.
Gold Fish: 1,300 Bells; river (rare) all year, all day.
Guppy: 1,300 Bells; river (rare) April to November, noon.
Hammerhead Shark: 8,000 Bells; ocean (rare) June to September, all day.
Horse Mackeral: 150 Bells; ocean all year, all day.
Jelly Fish: 100 Bells; ocean August, all day.
Killifish: 300 Bells; holding pond (rare) April to August, all day.
King Salmon: 1,800 Bells; river (rare) September, all day.
Koi: 2,000 Bells; river (rare) all year, morning, evening, night.
Loach: 300 Bells; river March to May, all day.
Ocean Sunfish: 4,000 Bells; ocean (rare) April to September, morning noon, evening.
Octopus: 500 Bells; Ocean September to January and March to July, all day.
Olive Flounder: 800 Bells; Ocean (rare) all year, all day.
Pale Chub: 200 Bells; river all year, noon.
Piranha: 2,500 Bells; river (rare) June to September, noon, night.
Pond Smelt: 300 Bells; pond December to February, all day.
Popeyed Goldfish: 1,300 Bells; river (rare) all year, all day.
Puffer Fish: 240 Bells; ocean July to September, all day and August, all day.
Rainbow Trout: 800 Bells; river March to June and September to November, morning, evening.
Red Snapper: 3,000 Bells; ocean all year, all day.
Salmon: 700 Bells; river September, all day.
Sea Bass: 160 Bells; ocean all year, all day.
Sea Butterfly: 1,000 Bells; ocean December to February, all day.
Seahorse: 1,100 Bells; ocean April to November, all day and May to September, noon.
Shark: 15,000 Bells; ocean (rare) June to September, morning, evening, night.
Squid: 400 Bells; Ocean December to Aug, all day.
Stringfish: 15,000 Bells; river (rare) December to February, morning, evening, night.
Sweetfish: 900 Bells; river July to September, all day.
Tuna: 7,000 Bells; ocean (rare) November to March, all day.
Yellow Perch: 240 Bells; river October to March or November to February, all day.
Zebra Turkey Fish: 400 Bells; ocean April to November, all day and May to September, noon.
Arapaima: 10,000 Bells; river (rare) July to September, morning, evening, night.
Arowana: 10,000 Bells; river (rare) June to September, morning, evening, night.
Barbel Steed: 200 Bells; river all year, all day.
Barred Knifejaw: 5,000 Bells; ocean (rare) March to November, all day.
Bitterling: 900 Bells; river November to February, all day.
Black Bass: 300 Bells; river all year, all day.
Blue Gill: 120 Bells; river all year, noon.
Blue Marlin: 10,000 Bells; ocean (rare) July to Sept, all day.
Carp: 300 Bells; river all year, all day.
Cat Fish: 800 Bells; pond May to October, morning, evening, night.
Char: 3,800 Bells; waterfall Mar to June and September to November, morning, evening.
Cherry Salmon: 1,000 Bells; river March to June and September to November, morning, evening.
Clownfish: 650 Bells; ocean April to September, all day and May to August, noon.
Coelacanth: 15,000 Bells; ocean during rain or snow (rare) all year, morning , evening, night.
Craw Fish: 250 Bells; holding pond April to Sept, all day.
Crucian Carp: 120 Bells; river all year, all day.
Dab: 300 Bells; ocean October to April, all day.
Dace: 200 Bells; river all year, morning, evening, night.
Dorado: 15,000 Bells; river (rare) June to September, morning, noon, evening.
Eel: 2,000 Bells; river June to Sept, morning, evening, night.
Football Fish: 2,500 Bells; ocean (rare) November to March, morning, evening, night.
Freshwater Goby: 300 Bells; river (rare) all year, morning, evening, night.
Frog: 120 Bells; holding pond May to August, all day.
Gar: 6,000 Bells; pond (rare) June to September, morning, evening, night.
Giant Snakehead: 5,500 Bells; pond July to August, noon.
Gold Fish: 1,300 Bells; river (rare) all year, all day.
Guppy: 1,300 Bells; river (rare) April to November, noon.
Hammerhead Shark: 8,000 Bells; ocean (rare) June to September, all day.
Horse Mackeral: 150 Bells; ocean all year, all day.
Jelly Fish: 100 Bells; ocean August, all day.
Killifish: 300 Bells; holding pond (rare) April to August, all day.
King Salmon: 1,800 Bells; river (rare) September, all day.
Koi: 2,000 Bells; river (rare) all year, morning, evening, night.
Loach: 300 Bells; river March to May, all day.
Ocean Sunfish: 4,000 Bells; ocean (rare) April to September, morning noon, evening.
Octopus: 500 Bells; Ocean September to January and March to July, all day.
Olive Flounder: 800 Bells; Ocean (rare) all year, all day.
Pale Chub: 200 Bells; river all year, noon.
Piranha: 2,500 Bells; river (rare) June to September, noon, night.
Pond Smelt: 300 Bells; pond December to February, all day.
Popeyed Goldfish: 1,300 Bells; river (rare) all year, all day.
Puffer Fish: 240 Bells; ocean July to September, all day and August, all day.
Rainbow Trout: 800 Bells; river March to June and September to November, morning, evening.
Red Snapper: 3,000 Bells; ocean all year, all day.
Salmon: 700 Bells; river September, all day.
Sea Bass: 160 Bells; ocean all year, all day.
Sea Butterfly: 1,000 Bells; ocean December to February, all day.
Seahorse: 1,100 Bells; ocean April to November, all day and May to September, noon.
Shark: 15,000 Bells; ocean (rare) June to September, morning, evening, night.
Squid: 400 Bells; Ocean December to Aug, all day.
Stringfish: 15,000 Bells; river (rare) December to February, morning, evening, night.
Sweetfish: 900 Bells; river July to September, all day.
Tuna: 7,000 Bells; ocean (rare) November to March, all day.
Yellow Perch: 240 Bells; river October to March or November to February, all day.
Zebra Turkey Fish: 400 Bells; ocean April to November, all day and May to September, noon.
Furniture Sets
Boxing
Ringside Table, Boxing Barricade, Judge’s Bell, Weight Bench, Red Corner, Blue Corner, 2 Neutral Corners, Boxing Mat, Speed Bag, Sandbag
Wallpaper: Ringside Seating
Flooring: Boxing Ring Mat
Ringside Table, Boxing Barricade, Judge’s Bell, Weight Bench, Red Corner, Blue Corner, 2 Neutral Corners, Boxing Mat, Speed Bag, Sandbag
Wallpaper: Ringside Seating
Flooring: Boxing Ring Mat
Construction
Iron Frame, Wet Roadway Sign, Orange Cone, Traffic Cone, Striped Cone, Jackhammer, Saw Horse, Detour Arrow, Handcart, Manhole Cover, Cement Mixer, Steam Roller
Wallpaper: Blue Tarp
Flooring: Closed Road
Iron Frame, Wet Roadway Sign, Orange Cone, Traffic Cone, Striped Cone, Jackhammer, Saw Horse, Detour Arrow, Handcart, Manhole Cover, Cement Mixer, Steam Roller
Wallpaper: Blue Tarp
Flooring: Closed Road
Mad Scientist
Medicine Chest, Lab Chair, Amazing Machine, Complex Machine, Lab Bench, Florence Flask, Unknown Machine
Wallpaper: Lab Wall
Flooring: Lab Floor
Medicine Chest, Lab Chair, Amazing Machine, Complex Machine, Lab Bench, Florence Flask, Unknown Machine
Wallpaper: Lab Wall
Flooring: Lab Floor
Mossy Garden
Bird Feeder, Bug Zapper, Picnic Table, Birdhouse, Hammock, Tiki Torch, Backyard Pool, Barbecue, Lawn Chair, Mr. and Mrs. Flamingo, Sprinkler, Garden Gnome, Lawn Mower, Bird Bath
Wallpaper: Backyard Fence
Flooring: Backyard Lawn
Bird Feeder, Bug Zapper, Picnic Table, Birdhouse, Hammock, Tiki Torch, Backyard Pool, Barbecue, Lawn Chair, Mr. and Mrs. Flamingo, Sprinkler, Garden Gnome, Lawn Mower, Bird Bath
Wallpaper: Backyard Fence
Flooring: Backyard Lawn
Roblox free gifts 2017. Only post content relevant to Roblox or this subreddit.
Nursery
Rocking Horse, Cradle, Wobbelina, Elephant Slide, Baby Bed, Dolly, Train Set, Clackercart, Merry-Go-Round, Stroller
Wallpaper: Playroom Wall
Flooring Playroom Rug
Rocking Horse, Cradle, Wobbelina, Elephant Slide, Baby Bed, Dolly, Train Set, Clackercart, Merry-Go-Round, Stroller
Wallpaper: Playroom Wall
Flooring Playroom Rug
Pirate (Available only through Pascal)
Helm, Ship Compass, Barrel, Anchor, Keg, Ship Cannon
Wallpaper: Sea View
Flooring: Ship Deck
Helm, Ship Compass, Barrel, Anchor, Keg, Ship Cannon
Wallpaper: Sea View
Flooring: Ship Deck
Space
Flying Saucer, Lunar Rover, Asteroid, Satellite, Space Station, Moon, Rocket, Lunar Lander, Spaceman Sam, Space Shuttle
Wallpaper: Lunar Horizon
Flooring: Lunar Surface
Flying Saucer, Lunar Rover, Asteroid, Satellite, Space Station, Moon, Rocket, Lunar Lander, Spaceman Sam, Space Shuttle
Wallpaper: Lunar Horizon
Flooring: Lunar Surface
Western
Western Fence, Storefront, Cow Skull, Tumbleweed, Saddle Fence, Wagon Wheel, Watering Trough, Well, Desert Cactus, Covered Wagon
Wallpaper: Western Vista
Flooring: Western Desert
Western Fence, Storefront, Cow Skull, Tumbleweed, Saddle Fence, Wagon Wheel, Watering Trough, Well, Desert Cactus, Covered Wagon
Wallpaper: Western Vista
Flooring: Western Desert
Lucky Items for Better HRA Scores
G Logo
Hinaningyo
Luigi Trophy
Mario Trophy
Angler Trophy
Fishing Trophy
Spring Metal
Autumn Metal
Samurai Suit
Tanabata Palm
Treasure Chest
Tissue Box
Dracaena
House Model
Manor Model
Post Model
Mailbox
Piggy bank
Festive Tree
Big Festive Tree
Birthday Cake
Bug Trophy
Dracaena
Flower Trophy
Garden Gnome
Ivory Piano
Jack-in-the-Box
Lefty Lucky Cat
Lovely Phone
Lucky Black Cat
Lucky Cat
Lucky Gold Cat
Music Box
Piggy Bank
Portrait
Racoon Figurine
Samurai Suit
Treasure Chest
Washer/Dryer
Hinaningyo
Luigi Trophy
Mario Trophy
Angler Trophy
Fishing Trophy
Spring Metal
Autumn Metal
Samurai Suit
Tanabata Palm
Treasure Chest
Tissue Box
Dracaena
House Model
Manor Model
Post Model
Mailbox
Piggy bank
Festive Tree
Big Festive Tree
Birthday Cake
Bug Trophy
Dracaena
Flower Trophy
Garden Gnome
Ivory Piano
Jack-in-the-Box
Lefty Lucky Cat
Lovely Phone
Lucky Black Cat
Lucky Cat
Lucky Gold Cat
Music Box
Piggy Bank
Portrait
Racoon Figurine
Samurai Suit
Treasure Chest
Washer/Dryer
K.K. Slider Songs
You’ll get these every time you go to a concert at the café (Saturday from 8pm to 12am). You’ll be able to put the different music tracks in your stereo at home and play them whenever you want.
Agent K.K.
Aloha K.K.
Cafe K.K.
Comrade K.K.
DJ K.K.
Forest Life
Go K.K. Rider
I Love You
Imperial K.K.
K.K. Aria
K.K. Ballad
K.K. Blues
K.K. Bossa
K.K. Calypso
K.K. Casbah
K.K. Chorale
K.K. Condor
K.K. Country
K.K. Cruisin’
K.K. D & B
K.K. Dirge
K.K. Dixie
K.K. Etude
K.K. Faire
K.K. Folk
K.K. Fusion
K.K. Gumbo
K.K. Jazz
K.K. Lament
K.K. Love Song
K.K. Lullaby
K.K. Mambo
K.K. Marathon
K.K. March
K.K. Metal
K.K. Ragtime
K.K. Rally
K.K. Reggae
K.K. Rock
K.K. Rockabilly
K.K. Safari
K.K. Salsa
K.K. Samba
K.K. Ska
K.K. Song
K.K. Soul
K.K. Steppe
K.K. Swing
K.K. Tango
K.K. Technopop
K.K. Waltz
K.K. Western
King K.K.
Lucky K.K.
Marine Song 2001
Mountain Song
Mr. K.K.
My Place
Neapolitan
Only Me
Pondering
Rockin’ K.K.
Senor K.K.
Soulful K.K.
Steep Hill
Surfin’ K.K.
The K. Funk
To the Edge
Two Days Ago
Aloha K.K.
Cafe K.K.
Comrade K.K.
DJ K.K.
Forest Life
Go K.K. Rider
I Love You
Imperial K.K.
K.K. Aria
K.K. Ballad
K.K. Blues
K.K. Bossa
K.K. Calypso
K.K. Casbah
K.K. Chorale
K.K. Condor
K.K. Country
K.K. Cruisin’
K.K. D & B
K.K. Dirge
K.K. Dixie
K.K. Etude
K.K. Faire
K.K. Folk
K.K. Fusion
K.K. Gumbo
K.K. Jazz
K.K. Lament
K.K. Love Song
K.K. Lullaby
K.K. Mambo
K.K. Marathon
K.K. March
K.K. Metal
K.K. Ragtime
K.K. Rally
K.K. Reggae
K.K. Rock
K.K. Rockabilly
K.K. Safari
K.K. Salsa
K.K. Samba
K.K. Ska
K.K. Song
K.K. Soul
K.K. Steppe
K.K. Swing
K.K. Tango
K.K. Technopop
K.K. Waltz
K.K. Western
King K.K.
Lucky K.K.
Marine Song 2001
Mountain Song
Mr. K.K.
My Place
Neapolitan
Only Me
Pondering
Rockin’ K.K.
Senor K.K.
Soulful K.K.
Steep Hill
Surfin’ K.K.
The K. Funk
To the Edge
Two Days Ago
- 'I see, I see. A flying saucer has arrived for you. Here you go. Thank you much.'
- — Tom Nook, distributing an item
Secret codes, also known as passwords or simply codes, are a 28-character passwords used in Animal Crossing to give and receive in-game items. The codes are alphanumeric and are usually displayed as two rows of 14 characters each, that being the format that they are received from and input into the game. Valid code characters include all uppercase and lowercase letters of the English alphabet, the numbers 0, 2, 3, 4, 5, 6, 7, 8, 9, the ampersand (&), the at sign (@), the pound (#), and the percent sign (%). The number zero and uppercase 'o' are interchangeable. When generated by Tom Nook, a capital 'i' can be distinguished from a lowercase 'L' by the serif drawn at both the top and bottom of its stem. Note also that the number '1' is never generated in a secret code. Nook will only distribute three items via password per game load. To redeem more items, the player must save and quit and then reload the game.
- 1Types of codes
Types of codes[edit]
Animal Crossing makes use of a variety of code types, each of which serves a different purpose and has a different origin. All code types follow the same description as outlined in the introduction and thus appear very similar to the untrained eye.
Player-to-player codes[edit]
As an alternative to online play, the player-to-player code system allows players to send items to anyone in the world so long as they know the receiving player's character and town name. These codes can be both received and redeemed at Nook's shop via the 'Other things' menu. Unlike other code types which can be redeemed by any player in any town, player-to-player codes are specific to the character and town name combination they were generated for. This was done to mimic the experience of a personalized delivery service. Nook will only generate passwords for items that are orderable from the catalog (plus Mushrooms and Candy).
Prior to the discovery of universal codes which work for any player regardless of name/town combination, fans created a group named Project Hyrule, whose sole goal was to amass a list of player-to-player codes for every item in the game. To take advantage of such a list, each member used the credentials Link in Hyrule when creating their town. After the advent and proliferation of code generators the group eventually became redundant, however their dedicated cryptologists did manage to generate many universal codes, which when redeemed at Nook's provide the player with a gift from 'Project Hyrule.'[citation needed]
Universal codes[edit]
The image used on the official Animal Crossing website when a universal code was available
Codes of this type will work for any player. Additionally, they can be used to acquire almost any item (including some beta items), whereas player-to-player codes may only be generated for orderable items. Universal codes were originally discovered by accident as players (sometimes intentionally) input the wrong code to Nook. They were also used by Nintendo to distribute the Mario Theme, with codes for individual pieces listed in various issues of Nintendo Power magazine and on the official website.[1] The Nintendo Bench code was distributed through Tips & Tricks magazine.
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NES contest codes[edit]
All NES games (excluding Mario Bros., Super Mario Bros., Ice Climbers, and The Legend of Zelda) can have NES contest codes generated for them. As with universal and player-to-player codes, NES contest codes are redeemed through Tom Nook and are unique to a specific player and town combination.
Soccer, Donkey Kong Jr., Donkey Kong 3, Punch-Out!! and Clu Clu Land D were exclusively released on the official Animal Crossing website using NES contest codes and can only be obtained through this manner; universal codes cannot be generated for these titles. As the game's official site is no longer online, these five games are now solely available via third-party code generators capable of creating this specialized code type.
Contest codes[edit]
These are distinct from their NES counterparts in that they are not limited to NES titles. Furthermore, they do not always guarantee an item; sometimes the player is told they haven't won the contest. These codes may have been included because Nintendo was planning to run contests for Animal Crossing items, however these plans never came to fruition. Contest codes are similar to universal codes in that they can be entered by any player regardless of character and town name.
Villager codes[edit]
Found on the back of Animal Crossinge-Readercards, these codes include an extra key icon in their first line (for a total of three lines of code), and must be sent to villagers via letter. In their reply, the villager will include a present with an item inside. If the player sends a code to the villager pictured on the front of the e-card (e.g. sends the code on the back of Bob's card to Bob), that villager will provide the player with a random NES game instead of a regular item from the catalog.
Cross-compatibility[edit]
The secret codes used in Animal Crossing are not compatible with any Japanese titles, nor can English code generators create codes that will work for Japanese games. Japanese universal codes do exist, however, and Japanese code generators may have been developed independently of their English counterparts, however their current status is unknown.
Code messages[edit]
Different code types will result in different messages from Nook. You can use these messages to determine a code's type as well as to diagnose potential issues when a code is not working.
Wrong password: This message is received after entering a player-to-player code that has a few typographical errors, but that is otherwise correct and can be redeemed by the player.
- 'Now that's odd.. I think there's something the matter with your password. Do you want to tell it to me again?'
Someone else's password: This message is received after entering a player-to-player code that was not sent to your specific character and/or town name. Remember that these names must be entered exactly as they appear when generating a code for it to work.
- 'Oh?! What's this? You can't use that password, [player name]! Don't try to trick me by using someone else's password! Do you have a password of your own that you'd like to try?'
Send to animal: This message is received after telling Nook a villager code. This code type can only be redeemed by sending a letter to a villager in town. When mailing a villager code, make sure the key symbol appears by itself on the first line, the first line of code is placed on the second line, and second line of code sits on the third line of the letter. The villager will respond in a few days. If there is not a present attached to the letter then the code was typed incorrectly or is invalid.
- 'Eh? I'm sorry, but that password isn't valid here. Try sending it to one of the animals living in [player's town].'
Contest winner: There are two alternate dialogues for contest codes, one which mentions the sender's name and one which mentions the contest's name.
Animal Crossing Codes Gamecube Steam Rollercoaster
- 'I see, I see. A [item] has arrived for you from [sender's name]. Please take your present. Thank you much.'
- 'I see, I see. This [item] is the prize for winning [contest name]. Congratulations! Thank you much.'
Contest loser: This message is received after entering a losing contest code. Note that if the player attempts to reenter the code they may eventually 'win' the item.
- 'I see, I see.. ..Now, this IS regrettable! Based on the notification I've received directly from [name].. it seems you are NOT a winner. But thank you much for trying!'
References[edit]
Animal Crossing Codes Gamecube Steam Roller Games
- ↑'Animal Crossing: Special Delivery'. animal-crossing.com. Archived from the original on August 12, 2003. Retrieved October 22, 2020.
Animal Crossing Codes Gamecube Steam Rollers
External links[edit]
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